Sunday, July 19, 2009

Week 10 - Deliverable 4

It's a shame the 3d image makes it looks like you couldn't draw a line from the edge of the stadium! When you see the movies, the agents just turn up and go in different directions and seem to know what they're doing - with this software ability, I can see that their work is already done for them!

Week 10 - Deliverable 3

My best work since...... yesterday. I didn't like the way the graph gave figures but didn't say what the units were so I stated them in the footer note. It's so hard for me to spell out meters as I'm so used to metre in England.

Week 10 - Deliverable 2

Couldn't think of any way to really jazz this map up but I did find a law enforcement badge in the ESRI Homeland Security symbol selector to use for the checkpoints. Makes all the difference.........

Week 10 - Deliverable 1

I realised that the 3 mile buffer related to the stadium but the stadium was one dot among many and in need of its own symbol, so I simply selected and exported the stadium and symbolized it. Labeling the hospitals broke the monotony of nothing but dots and circles too!

Sunday, July 12, 2009

Week 9 - Deliverable 2

I chose to make a map for the 'exported image' required on this. Here, one layer of points of interest is enough to clutter the map significantly. I could have altered the size of each symbol to fit better but that would take a while and possibly affect future maps so I enlarged the area to fit the frame as much as possible and made do!

Week 9 - Deliverable 1

This basemap simply shows the extent of the BAUA area, the merged places polygon and the counties the BAUA affects. The only label necessary was the county name as the others are described in the legend. I made the sea area blue by coloring the background of the data frame but this also affects the land colors too. How do you make the map extent lay on top of the background color?

Tuesday, July 7, 2009

Week 8 - Deliverable 4

Times of crimes graph: I love the rainbow colors and the gradient shading of this graph but I did have annoying little problems with it. The hours in the legend are close to the numbers - does anyone know if there is a way to customize the legend beyond the wizard?
One problem I did solve however that may help YOU was this: the x-axis would have missing hour numbers - they appeared after I went back into properties and reselected Ascending and Apply a few times. Very strange.

Week 8 - Deliverable 3

Density Map: I really like this map because it is very simple to interpret and compare 3 different maps. By using the same scale for each data frame and the same symbology, only one legend and scale bar is necessary.

Week 8 - Deliverable 2

Police substations: I decided to include the buffers because I think it is relevant to the substation decision. I also included the graph but it clutters the map just a little. The Police Station crimes graph is color coded (with tongue in cheek!)to represent large numbers of crime (in red) to stations dealing with low numbers (in green). This is fine of course for quantitative data like this but doesn't represent the population of the surrounding area nor other factors for higher crime figures.
As the 3 highest stations were in a row in the south of the city, surely a fourth could be built nearby to share the load?
However, these 3 stations may have more personnel than the others to deal with them so the figures may mislead. Is this map lying?

Week 8 - Deliverable 1

Basemap: For the roads, I only included the top 2 major roads types. I couldn't quite see the point in including the census blocks. As for the graph, I don't know of any way to manipulate the graph to design the text and legend better other than the basic options in the wizard. If anyone knows, please share!